Gran Turismo series creator Kazunori Yamauchi has revealed that, as we were expecting, the next game update for GT7 will be heading to consoles next week.
The information comes through the regular “silhouette” post in which the vehicle content for an update is teased in heavy shadow, prompting the usual guessing game as to the identities of the cars in question.
Of course this month there’ll be slightly fewer guesses, as two of the four cars are already known due to previously publicized information. That does still leave two cars whose identities need to be uncovered:
Update coming next week.
来週、アップデート来ます。 #GT7 #GranTurismo #グランツーリスモ7 pic.twitter.com/WSqQeUv6cl
As we already know them, we’ll start with the two cars at the front which are both concept cars from GM Design as part of the Corvette family.
On the right is the Chevrolet Corvette CX Concept, a third vehicle presented over the summer from the various GM Design studios around the world to preview the future direction of Corvette models. The “X” could be taken as a reference to “10”, suggesting the generation after the next one.
Either way, the CX Concept retains the mid-engined look that made a debut with the current C8 generation but without the actual engine. Instead it features four individual in-wheel motors that can deliver a combined 2,000hp, along with ground effect aero provided by active fans.
Sitting alongside it is the CX.R Vision Gran Turismo, the second of three Vision GT cars so far revealed this year but the first to land in the game.
This sports a similar design to the CX, including that massive front-hinged canopy, but switches out the quad-motor setup for a hybrid system and a more race-ready ethos. Power comes from a tiny but potent 2-liter V8 that delivers 900hp, and two front axle motors. A third motor sits in the gearbox, likely as a torque-infill device during gear changes, but the total system output is again 2,000hp.
That leaves the two cars at the back, and they very much appear to land right in Gran Turismo’s characteristic quirky bucket.
The rear-right car is a fan favorite from old GT games, and probably remembered with mixed feelings from a slipstream mission in Gran Turismo 4. That is, of course, the Renault Avantime.
Part-minivan, part-coupe, and part-shooting brake, the Avantime was only in production — by Matra, who also built the Espace, before the brand stopped making cars entirely — for about a year, but was such a slow-seller that it was available for almost three years.
Despite its size and looks, it was only a five-seat, three-door car, with the enormous side doors featuring a “double kinematic” hinge system that allowed them to open in a surprisingly small space. Power came from either a 2.2-liter diesel or gasoline units in two-liter four and three-liter V6 forms. That latter item was not too distantly related to the Renault Sport Clio’s three-liter V6, or the unit in the Venturi Atlantique 300…
The car at the back left is a bit trickier to identify positively, but it looks — from the sensor cluster on the roof, resembling a taxi sign — to be the Sony Honda Mobility brand’s Afeela 1.
GT7 already includes the prototype version of this car, unusually available in the game for free (a distinction shared with the Toyota Himedic Ambulance), so this one is likely the production-ready variant that has recently begun commissioning at Honda’s MAP facility in Ohio.
If it proves to be the case — and these are only guesses at this time — we’re expecting the Afeela 1 to have almost identical, if not identical, specifications to its prototype sibling.
As ever, these car teasers are only the first step when it comes to information about a GT7 game update and shows only the number (usually) of vehicles we can expect. There’s no other information about any other new game features or content — such as tracks, which the game has now gone a full calendar year without any fresh ones — until further teasers are shared.
That said, we can probably expect the usual fare from an update, with new races in World Circuits matched to the cars, a possible collection-focused Extra Menu Book (though these have been rarer in recent updates), five or so engine swaps, some new Scapes, and some minor changes elsewhere.
Although the timing of the Tweet is just a little ahead of what we’d expect, more commonly seen over the weekend, we’re pretty much on schedule for a regular update. That means we can expect more information to be shared on Wednesday August 27, ahead of the update that we’d anticipate to be on Thursday August 28.
As ever, watch this space for all the latest!
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